The unit has a fortified mount and resists fire damage.Įnemy deals increased damage to siege structures and weapons.
Unit is capable of using cannons to release liquid fire blasts. Bonuses appear as several other traits such as class traits, tribe bonuses, racial bonuses, and epic traits. Immunities are what enemies do not take damage from. The status “Enraged” grants the enemy increased damage output and attack speed. When Enraged is inflicted on the enemy, they deal an increased amount of damage. The hates, if the player uses a skill that triggers a particular hate, will cause the enemy to become Enraged.
Strengths separate into three different categories: hates, immunities, and bonuses. Knowing an enemy’s strength and weaknesses can slide the difficulty of the game down. This allows them to finish them off quickly, saving their health to fight the next nemesis they come across. On the other hand, weaknesses allow the player to deal increased damage against the enemy. For example, strengths provide traits, bonuses, immunizations, and also an enemy’s capacity for enrage. In Middle Earth: Shadow of War, strengths and weaknesses provide a variety of traits towards an enemy.